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Spark game engine
Spark game engine









spark game engine

Game designer Claude Jerome has said that "the game is all about giving players options", like the ability to add a single flower versus a field of flowers just by resizing the flower paintbrush's size. Anything added to the terrain reacts to the circumstance, such as grass covering the floor and the vertical surfaces becoming rocks. The topography is modified by pushing and pulling the earth, digging through surfaces after changing the view to adjust a wall or create holes in it. Players choose whether to start from a blank map or a pre-designed level, but always have the tools to customize the topography, add plant and animal life, and program behaviors for specific objects, such as a rock that bounces when a player is nearby. Created items and objects are able to be shared with other players. The player can also create events, like inter-character battles. The created environments can contain mountains, rivers, and towns. Kinect can be used to animate models and record audio. A player can use the Xbox controller, keyboard and mouse, touch devices and Kinect to build experiences.

spark game engine

A player can download other user-generated content, remix that content or create content of their own. Project Spark is a digital canvas which can be used to make games, movies and other experiences.











Spark game engine